The current preview allows you to run a number of examples from the DirectX SDK on Windows XP. They're not the greatest thing since sliced bread, but we want to whet your appetite. We hope to release builds in the coming months progressing from demos to fully functional games.
Inside this zip is a README.TXT file with complete instructions on
where to install the files (don't worry, we'll have an installer in the
near future) and how to get and run the examples from the SDK.
Homepage - http://alkyproject.blogspot.com/2007/04/finally-making-use-of-this-blog-i.html
As
a fitting start to this blog, I'm proud to release a preview of our
DirectX 10 compatibility libraries. These libraries allow the use of
DirectX 10 games on platforms other than Microsoft Vista, and increase
hardware compatibility even on Vista, by compiling Geometry Shaders
down to native machine code for execution where hardware isn't capable
of running it. No longer will you have to upgrade your OS and video
card(s) to play the latest games.
The current preview allows you
to run a number of examples from the DirectX SDK on Windows XP. They're
not the greatest thing since sliced bread, but we want to whet your
appetite. We hope to release builds in the coming months progressing
from demos to fully functional games. We also plan to post on this blog
from time to time with screenshots and videos of what's to come.
The preview build is available here.
Inside this zip is a README.TXT file with complete instructions on
where to install the files (don't worry, we'll have an installer in the
near future) and how to get and run the examples from the SDK.
We
at Falling Leaf welcome your feedback, and we're committed to giving
you the best high-end gaming experience possible, regardless of OS.
Enjoy,
- Cody Brocious
Lead Alky Engineer
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